Disclaimer:
This is an idea for a video game that expresses concerns over the devastating effects of mass shootings in real life. Along with a strong recommendation to give condolences and kindness to those who have been affected by such tragedies, reader discretion is advised.
This is an idea for a video game that expresses concerns over the devastating effects of mass shootings in real life. Along with a strong recommendation to give condolences and kindness to those who have been affected by such tragedies, reader discretion is advised.
It has been a while since we discussed how a spin-off of the Tomb Raider franchise can appeal to players with hearing difficulties by introducing a new character who communicates with BSL (British Sign Language) [38] [39]. Considering how specific changes have been established in media throughout the years to catch up with society’s evolving standards [4] [35], I believe one specific could eventually happen in a new game that could take place in a few years after the events of Shadow of the Tomb Raider as a spin-off of the reboot trilogy [31]. The only difference could be that a slightly older Lara Croft will NOT be using twin pistols at all during the gameplay. Shocking, right? Not too long ago, I have posted a poll on Twitter to see how many of my followers either supported, opposed or were neutral towards the idea [41]. Before any of you dear tomb raiders outside of my Twitter following who oppose that idea write my name in a burn book [13], please allow me to state why the possibility of Lara raiding a tomb without her guns could happen in a future instalment, despite how the likeliness of that ever happening seems low.
Although the concept could be rejected for the
sake of maintaining the usual tomb raiding flow [21], the most legitimate
reason for establishing a Tomb Raider game without any type of gun would be to
further ensure respect towards innocent victims of traumatic mass shootings,
especially for American audiences today. There have been too many tragic
shootings throughout modern history in real life already and plenty of folks
out there are hoping that no more of them will occur in this new decade [8]. To
ensure that the player further understands the motive of removing guns from the
experience, there ought to be a cutscene of the beautiful and intelligent Lara
hearing about another tragic massacre somewhere in America from a news report
and deciding not to bring any of her guns before arriving there. That way we
can clearly see her sense of humanity that was especially portrayed in the
reboot timeline and still root for her as she remains fiercely independent and
adventurous on another daring quest [26] [43] [44], along with how such a
premise can be viewed as still convincing yet ultimately respectful by innocent
American gamers who have been affected by a tragic shooting at some point in
their lives.
I know what my dear readers must be thinking.
Tomb Raider without twin pistols would be like Spider-Man without webs [19] [20].
Surely Elmer Fudd did not have his traditional rifle in Looney Tunes Cartoons: Dynamite
Dance [34], but at least the younger Lara Croft had another form of defence in
the reboot of the franchise that was established in 2013, which was archery [29].
Additionally, the classic Lara was able to use a crossbow in Tomb Raider IV -
The Last Revolution and Lara Croft: Relic Run [21] [36]. She also could use a
spear in Lara Croft GO [37]. As for Dynamite Dance, I can still appreciate the
other forms of classic cartoon slapstick, despite the absence of Elmer’s rifle
[34]. As someone who nailed the archery section of The Bear Grylls Adventure in
early 2019 [2] [41], I can only imagine that replacing the twin pistols
mechanics with a bow and arrow method can provide that refreshing element of
the reboot and the movie based on it [23] [29]. Besides, why would I suggest
Nerf guns for Lara’s bullet-free assignment unless it was in an advert for a
forthcoming game that also promotes a new Nerf product [9], quite similar to
how the old school Lara once advertised Lucozade [12] [24]?
Even though I can understand why a Tomb Raider
game without the usage of guns can be beneficial for gamers who have personally
been affected by the events of a school shooting or a mass shooting at another
type of public place [8], I am aware that slightly too much political
correctness can degradingly affect the overall feeling of an iconic franchise
[3] [45] [46]. Furthermore, I think the absence of Ms. Croft’s guns ought to be
only for just one new game if enough amount of backlash that discourages it occurs
after its release and sales. In theory, perhaps not many Nintendo nerds were satisfied
with the first-person driver mode in Mario Kart 7 [14] [22], which could
explain its absence in Mario Kart 8 and Mario Kart 8 Deluxe [15] [16]. Of
course, I do not solely blame violence in video games for violence in real life
as many of us gamers are wise and humane enough to not act upon a character’s
brutality outside of gaming. Nonetheless, I would still understand why a new
Tomb Raider game would not feature any usage of guns if Ms. Croft raids a tomb
somewhere in America, no matter which platform it would be available on.
As previously mentioned, she can always rely on her bow and arrow for those who adore the reboot timeline. [29] |
Speaking of a new Sonic anime, I think I know what I would like to discuss with my fear readers really soon. [1] |
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