Showing posts with label discussion. Show all posts
Showing posts with label discussion. Show all posts

Tuesday, 2 July 2019

New Horizons Await Animal Crossers, Including Me

Have you studied your Animalese? If so, then prepare for Animal Crossing: New Horizons soon [3] [19]! The title of the upcoming installment of the Animal Crossing franchise for the Nintendo Switch was revealed almost a month ago [3] [11] [19] [20], so I guess now is a good time for me to express my views on it as an animal pocket camper. The game was supposed to be released at some point in 2019 [3] [13], but I guess delaying the release and marketing to the 20th of March 2020 would make it a sign of the 2020s beginning a whole new era of gaming [3] [19]. Yes, along with the Playdate [27]. Back in May this year, Animal Crossing: Pocket Camp was sadly set to shut down in Belgium [14]. Furthermore, I would be quite devastated if the app shut down worldwide in the near future after the release of New Horizons. On the bright side, trying out New Horizons on the Switch could make for that if it happens. Without the temptation to play Whac-A-Mole with Sonny Resetti after forgetting to save my data, I shall express my views on what has been revealed so far for New Horizons.
Remember watching the teaser trailer that featured Tom Nook at his desk in Fall 2018? [13]
At first, the new chapter of Animal Crossing appears to be on a deserted island, which seems slightly refreshing to me [3] [11] [19] [20]. Starting out as a somewhat island survivor really brings out the vibes of The Sims 2 Castaway and The Sims Castaway Stories [10] [27]. We also see footage of the fully civilized town we knew from the previous main installments of the Animal Crossing franchise in the trailer. I have a feeling that the setting of the new chapter will evolve from a deserted island to a civilized town as the game progresses. Or better yet, we may see a new interpretation of the city from either Let’s Go To The City or the main street from New Leaf [6] [18]. Could that be the case? If so, it would maintain the player’s motivation for playing the game daily. It would be interesting to see not just a shop run by a tanuki change over time. And speaking of tanuki, oh no! Not the whole bill paying thing again [19]! Well, it is part of life, so we animal crossers have gotten used to it by now [1] [18].  Bring on the Getaway Package from Nook Inc.!
A new era awaits, animal crossers. [19]
Leaving the family nest and living independently in a nutshell, ladies and gentlemen! [19]

I have no doubt that plenty of animal crossers still remember the days of Population Growing and Wild World [1] [24]. In the gameplay footage at E3 2019 and the trailer, you can still see some of the usual features of the Animal Crossing experience [3] [11] [19] [20], including:
  •        Talking to anthropomorphic animals
  •        Placing and rearranging furniture
  •        Selling furniture items to make bells
  •        Collecting shells at the beach
  •        Picking flowers
  •        Poking rocks with a shovel
  •        Display emotions
  •        Shake trees and gather their fruit
  •        Catch insects and fish

I still remember selling fruit at Nookington’s and buying clothes from Able Sisters back in the good old days when I would play Let’s Go To The City for the Nintendo Wii [18]. As well as the activities that established a relaxing and adventurous life of a human in the Animal Crossing canon, there will need to be some new and exclusive aspects in order to make New Horizons refreshing. During the winter, do you want to build a snowman [3] [19]?
The next big step ought to be like the good old days, eh? [3]
A whole new feature of the upcoming chapter is crafting tools [11] [19] [20]. The way new and unfortunately quite weak tools can be crafted on Tom Nook’s crafting table reminds me of how any Minecrafter can create tools in Minecraft [25]. You can gather wood by chopping at a tree with an axe and gather stone by thrusting at a rock with a shovel. The tools you can craft at first are:
  •        A flimsy axe
  •        A flimsy watering can
  •        A flimsy fishing rod
  •        A flimsy net
  •        A flimsy shovel
  •        A vaulting pole

Make sure you gather different kinds of crafting materials for creating such tools, fellow animal crossers [11] [20]. If newer and stronger tools eventually became available to craft after some progression, it ought to increase motivation for playing the game quite regularly. The way you can make tools out of enough materials reminds me of how you can craft furniture in Animal Crossing: Pocket Camp [21]. Collecting enough materials for the desired tool is at least an understandable goal and not to mention a legitimate reason to keep roaming around the island.
Oddly enough, the tools that have been crafted firstly come in a red toolbox… [19]
The tulip crown would be my favourite thing to craft in New Horizons so far. [11] [20]
What is a new installment without some new abilities for the playable protagonist? Aside from crafting tools, other new abilities in New Horizons include:
  •        Placing furniture items outdoors
  •        Digging up fully grown trees
  •        Making dirt paths
  •        Pole vaulting
  •        Picking petals off bloomed flowers
  •        Accessing apps on a smartphone called a “NookPhone”
And yes, just like in Animal Crossing: Pocket Camp, the red-nose ranger owns a smartphone [3] [11] [19] [20]. The apps on the phone are:
  •        Camera for taking photos
  •        Nook Miles
  •        DIY Recipes for seeing what to craft
  •        An app that opens the map of the island
  •        Call Islanders for calling another player
I guess “NookPhone” is a fitting name for it when it comes to appealing to today’s society. And you can also add filters whilst taking a photograph with the NookPhone, or in this generation’s case, a selfie if you are taking a picture of your red-nosed ranger [11] [20]. Instagram much?  I have no doubt that the new abilities are sure to enhance the Animal Crossing experience for our fellow Switch soldiers.
I do not think I would be able to pull such a stunt like that in real life. [3]
But at least the way my little starlet holds her phone in Pocket Camp is so me. [21]
I see that some aspects of the graphics have definitely progressed yet again in the trailer and gameplay footage at E3 [3] [11] [19] [20]. They have evolved just a notch with the idea of featuring more realistic trees and taller character designs from New Leaf. I can see how there are new hair physics for some hairstyles, along with a lovely shine for every style and colour of hair [3] [11] [19] [20]. You can still choose any skin tone, hair colour or eye colour for your red-nosed ranger, just like how you can in New Leaf, Happy Home Designer and Pocket Camp [3] [17] [21]. If you look close enough into the red-nosed ranger’s eyes, you may see two small black pupils [19]. The apples on the trees appear to look more realistic if you look closely at them. Some of our fellow animal crossers may prefer the aesthetics from the New Leaf era, which is totally fine. Arguably, somewhat updated graphics would be essential for a whole new chapter of a franchise. 
I guess a good nickname for Animal Crossing: New Horizons would be “Animal Crossing HD”. [3]
Oh. And did I mention that the Animal Crossing logo’s wood has recieved a more realistic texture too? [3]
The Nook Miles app on the Nookphone appears to be a new reward system that could motivate an animal crosser to keep playing New Horizons [7] [11] [20]. An example of a task that gives an animal crosser some miles is selling an item for the first time [11] [20]. Another seems to be crafting a certain number of tools [3] [11] [20]. This is similar to the stretch goals, daily goals and event goals in Pocket Camp that provides rather satisfying results for doing certain tasks [21]. A set of tasks that offer good rewards to the player for completing them can maintain their motivation to carry on playing, including those who love achieving small goals in Pocket Camp [21]. I can tell as some goals and rewards during events kept me motivated to keep playing Pocket Camp on my iPad to achieve new things for my little avatar whom I like to call a little starlet [21]. Do I get any Nook Miles for at least writing this article? 
Here is the set of Stretch Goals that motivate the player in Pocket Camp. [21]
And here’s some examples of targets to earn Nook Miles in New Horizons. [11] [20]
Let us be grateful for the Call Islander app on the Nookphone [3] [7] [11] [20]. Compared to how one player can visit another player’s town through Nintendo Wi-Fi Connection in Let’s Go To The City back in the Nintendo Wii era [19], it appears that two players can play locally in the same island in New Horizons [3] [11] [20]. I think this method of local co-op play seems much more preferable since it appears to not require another copy of the game and connection to the internet. On the other hand, the game can be played online [3]. Either online or offline, a maximum of seven other animal crossers and foam around the island with you, which is really cool and can bring a small community together [3] [19]. You can also pictures of fond memories in the game with the NookPhone [11] [20]. I just hope the screen will be split if the other player is too far away so that the freedom of roaming around the town will still be there. I would definitely play New Horizons with my boyfriend if he wants to try it out.
The whole gang is here! [19]
I bet plenty of us are curious about what else will be revealed in New Horizons soon, including downloadable content. Perhaps in the future after the game’s release, we could unexpectedly witness an underwater village where a red-nosed ranger can travel to and meet meranimals available as something special. Alternatively, there could be a heavenly sky village where animals as angels live in peace and the red-nosed protagonist can also fly gracefully. A downloadable feature for April Fools’ Day ought to be letting villagers fall asleep as a reference to Population Growing [1]. Nowadays, we would look forward to downloadable content about a year after a game’s release. Heck, some of us animal crossers enjoyed playing as Isabelle and the two human villagers in Mario Kart 8 when the Animal Crossing x Mario Kart 8 pack came out [5] [26]. I would be cuffed if some of the DLC turns out to be the items from some of the special fortune cookies that are for sale for a limited time in Pocket Camp [21].  Or better yet, a pack of downloadable content could also be something new and exclusive.
 
Maybe some DLC for New Horizons could be a new app for the NookPhone. Let me take a selfie before the next paragraph. [11] [20]
Aside from Tom Nook wearing a new shirt for his new company [11] [19] [20], how can some of the other special characters receive new development? I would definitely be up for that. Remember when how Katie became capable of roaming around independently as she got a bit older in New Leaf and Pocket Camp [21]? Could Isabelle, the Mayor’s assistant who debuted in New Leaf also receive some new character development [5]? I would be interested to be her new outfit if she returns as an employee at Nook Inc. at some point during the game [5]. As for Mr. Resetti, I guess I will not need to borrow King Dedede’s mallet after all since he will have to look for a new career, which could help him evolve into a calmer and friendlier mole [8]. And let us not forget about good old Rover. Could he be the first special character to greet the character again or will he serve a different purpose [9]? There may not be any new personalities for any new villagers, but at least there is a possibility of special characters receiving further development [3]. Please do not get me started with the occasional rudeness from the villagers in Population Growing [15] [16].
I say Isabelle deserves something new after proving that she can kick tail in Super Smash Bros. Ultimate. [5] [13]
HEEEEEERE’S SONNY!!! [8]
As someone who became an animal crosser as a preteen, I am indeed looking forward to the Horizons era of Animal Crossing, so I guess I could have a Nintendo Switch for this Christmas in December. Each new chapter after Population Growing makes up for the cancellation of Animal Crossing 2 [2]. It is shame that Animal Crossing: New Leaf might as well soon be referred to as “Animal Crossing: Old Leaf”, but at least the upcoming chapter shall maintain what made the previous one new and refreshing back in the days of 2013 [24]. Can your avatar evolve from a survivor to a mayor? In addition to looking at how far the franchise has come since Animal Forest for the Nintendo 64 only in Japan [4] [24], I also would like to congratulate Rare’s duo, Banjo and Kazooie on their upcoming participation in Super Smash Bros. Ultimate as downloadable fighters for the Switch era after years of absence [12]. I also wish Luigi the best of luck in busting ghosts for the third time at a hotel [22]. If you want a new horizon, be sure to start saving your bells. Oops! I meant real life currency. See you in early 2020, fellow animal crossers!
Could a new chapter await the author’s sweet little pocket camper? Or could it await yours? Or maybe both? [21]

References:
1.    Animal Crossing Wiki. (2009). Animal Crossing. Available: https://animalcrossing.fandom.com/wiki/Animal_Crossing. Last accessed 22nd Jun 2019.
2.    Animal Crossing Wiki. (2009). Animal Crossing 2. Available: https://animalcrossing.fandom.com/wiki/Animal_Crossing_2. Last accessed 30th Jun 2019.
3.    Animal Crossing Wiki. (2019). Animal Crossing: New Horizons. Available: https://animalcrossing.fandom.com/wiki/Animal_Crossing:_New_Horizons. Last accessed 22nd Jun 2019.
4.    Animal Crossing Wiki. (2009). Dōbutsu no Mori (game). Available: https://animalcrossing.fandom.com/wiki/D%C5%8Dbutsu_no_Mori_(game). Last accessed 25th Jun 2019.
5.    Animal Crossing Wiki. (2014). Isabelle. Available: https://animalcrossing.fandom.com/wiki/Isabelle#amiibo_Card. Last accessed 26th Jun 2019.
6.    Animal Crossing Wiki. (2013). Main Street (New Leaf). Available: https://animalcrossing.fandom.com/wiki/Main_Street_(New_Leaf). Last accessed 25th Jun 2019.
7.    Animal Crossing Wiki. (2019). NookPhone. Available: https://animalcrossing.fandom.com/wiki/NookPhone. Last accessed 30th Jun 2019.
8.    Animal Crossing Wiki. (2013). Resetti. Available: https://animalcrossing.fandom.com/wiki/Resetti. Last accessed 30th Jun 2019.
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13. GameXplain. (2018). Animal Crossing Switch 2019 Teaser Trailer (Nintendo Direct). Available: https://www.youtube.com/watch?v=2gv0F3Pr8u4. Last accessed 2nd Jul 2019.
14. Justin. (2019). Animal Crossing: Pocket Camp is shutting down in Belgium due to loot box regulations. Available: https://animalcrossingworld.com/2019/05/animal-crossing-pocket-camp-is-shutting-down-in-belgium-due-to-loot-box-regulations/. Last accessed 30th Jun 2019.
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Sunday, 7 April 2019

What If Catherine Seduced Vincent Brooks…At The Arcades?

Since the PC port of the original Catherine is titled “Catherine Classic”, I would not be surprised if an official arcade port would be titled “Catherine Arcade” [7]. I posted a poll on Twitter not too long ago asking my followers if they would like to see an official arcade version of Catherine and the results were fifty/fifty [25]. Despite the mixed results, I would actually love to witness a Catherine-theme arcade machine in my state sometime after 2019 as it would be quite a good expansion on the Catherine franchise, as well as a method of expanding the possibilities in arcade gaming. As many of Catherine crusaders in the West wait for the English dub of Catherine: Full Body while plenty of others are into “Catherine Classic” for the PC [7] [8], Even though it is not official and it might not happen anytime soon, I shall discuss how a good arcade adaption of the sexy but scary tale.
Can’t get enough seduction and suspense after Catherine: Full Body? Well, perhaps an arcade port ought to satisfy your specific gaming needs? [7]
Since there were often children and teenagers in arcades, there is a chance that there would be plenty of restrictions on what content to feature. The horror within the nightmares would remain unaltered since there are plenty of violent and scary first-person shooters in arcades these days. What about the profanity? Well, at some point in the Tomb Raider reboot from 2013 and its definitive edition, Vladimir points his gun at Lara and says “Don’t you f***ing move.” after knocking her to the ground [4] [19]. But in the arcade version of it from 2018, he says ‘’Don’t you move”, which is a sign of rather legitimate censorship [23]. Furthermore, the Brookster better watch his mouth. Again, there are often minors in public arcade places. As for Catherine’s seductive appearance, I would not really complain about that too much since there were fully live-action samples of cheerful women in provocative outfits in Super Bikes 2 [20] [21]. A small amount of censorship can make the arcade port of Catherine acceptable to public arcades, but not to the point when too much of what made Catherine notable for being mature is lost, thus making the outcome not as recognisable.
Won’t somebody PLEASE think of the children?! [7]
Speaking of carefully selecting content, which cutscenes shall be featured once the player inserts a coin? Trisha can give a brief summary of the plot, but it can be skippable. The moment when Vincent and Katherine McBride dine at the Chrono Rabbit would definitely be featured in one chapter for establishing a few character traits [9]. There have been some erotic arcade games throughout the history of gaming [18], but I honestly do not think including that much erotica would fit the standards of the public arcades in my state today. Likewise, the moment when the Brookster wakes up next to a fully nude Catherine would probably not be featured, despite how it is an important aspect of the story [6] [7]. Nevertheless, one cutscene in the cabinet can be when the seductive blondie meets him at the Stray Sheep [6] [7]. Featuring only a couple of cutscenes would not only steadily shorten the story, but prevent any censorship issues regarding how the premise would be established. It is best to not make the port too long for arcade admirers. With a few cutscenes carefully selected for each chapter to build the purpose of the nightmares, the player can also focus on the gameplay…for dear life!
LISTEN TO ME!!! Or no dessert for you, mister! [7]
Do we really need to explain what happens afterwards again? [6]
But before we discuss the gameplay, what can be featured on the design of the cabinet for an arcade port of Catherine? If Rin ought to be featured on either side as a shout-out to Catherine: Full Body [8] [15], I guess the pink-haired pianist ought to be the one posing with a miniature Vincent [15]. We all know what happened with Katherine and Catherine’s suggestive posing at one point during the marketing the original Catherine for the PS3 and Xbox 360 [6] [7]. Speaking of Full Body, it is a bummer that it will not be available for the Xbox One [8], but the PS4 cover of it would be another good option for one side of the cabinet. The best choices for the controls would be a joystick for moving and climbing from block to block, a button for grabbing blocks and another button for undoing a move [22]. There should be enough room for two of each so that the game will be available to play with another fellow arcade admirer. Aside from a faithful and appealing design for the cabinet, the most important aspect to bring to the arcades would be the unique tower climbing gameplay, along with acceptable controls.
We don’t have to display my boyfriend climbing towards my booty? Oh thank Atlus! [7]
It’s raining sheep! Hallelujah, it’s raining sheep! [8] [15]
I definitely would like the gameplay of the arcade port to be based on Babel or Colosseum Mode, so that it would definitely be available for two players [5] [11]. So how many stages shall be in a shorted adaption for arcades? A fair amount of the stages for an arcade port would be:
  • The Prison Of Despair [13]
  • The Torture Chamber [16]
  • The Inquisition [12]
  • The Clock Tower [10]
  • The Cathedral [17]

For a bonus chapter or alternative mode, the additional playable characters ought to be the ones who are playable in the DLC of the Japanese version of Catherine: Full Body [8]. Hopefully, the DLC will also in the English version of Catherine: Full Body. And as for a likely arcade port, perhaps it could be featured in a special edition that would be quite like the special edition of Deadstorm Pirates [1] [2]. Whatever happens in its gameplay, let us hope that the difficulty in an arcade version of Catherine will not be too extreme [7]. The decision to only base the outcome on Babel or Colosseum mode in order to make it seem like a mature multiplayer arcade game would definitely make seem representable for expanding on the Catherine franchise in arcades.
The thought of dying in the nightmare is baaaaaaaaad! [5]
I think I know what plenty of our fellow Catherine crusaders are thinking. An arcade port of Catherine? Why not just make a real-life version of Rapunzel [14]? You know, the minigame that takes the techniques of the main game [14]? Well, I suppose a real-life version of the arcade game from the Stray Sheep would be great for any cosplayer who chooses to cosplay as Vincent in his regular attire. However, I believe that many arcade admirers who never played Catherine would just see it as a rather random adaption of the classic story of Rapunzel unless the cabinet indicates that it is a game from Catherine, thus giving them a better understanding of it. Furthermore, I believe a port of the main gameplay of Catherine would be a better choice for marketing since the legacy of the strange tale has been fairly popular for eight years [7].

The Brookster about to play Rapunzel. [14]

Remember when mass-produced and commercially available arcade gaming spawned with Computer Space and Pong back in the early 70s [3]? Well, a carefully planned out arcade version of Catherine can not only be quite a unique specimen of a modern arcade game, but further prove that appeal of arcade gaming shall last so much longer. It could also give the mature side of gaming in the 2020s a good impression after the success of Catherine: Full Body. I guess there is always something new for many intellectual properties, as long the passion for each of them can be maintained for future generations of gaming. I would definitely spend at least one British pound on trying to guide the handsome Brookster or any of his allies to the top of the tower of blocks. An official arcade of adaption of Catherine has not been officially confirmed by Atlus, but I just thought I might discuss a possibility with my fellow readers and gamers. Stay golden.
It seems today that all you see is violence in arcades and sex on PC. But where are those timeless gameplay values that we adored long ago? [7] [24]
References
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  2. Bandi Namco Entertainment. (2014). Deadstorm Arcade Special Edition. Tokyo. Arcade.
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