Thursday 22 August 2019

A Little More Discussion About Mario and Sonic At The Tokyo 2020 Olympic Games

Minasan, Kon’nichiwa once again! Well, it is too bad the two iconic mascots could not attend the 2018 Winter Olympics due to how Ubisoft received the opportunity to produce a game based on them but missed one to make Rayman an athlete for any of the events [16] [21] [22] [26]. This made me believe that the series was to end after the release of the Rio 2016 Olympics with the two mascots [21]. At least I do not doubt that a lot of us are still looking forward to Mario, Sonic, Luigi, Tails and many other characters compete in the 2020 Olympic games. And speaking of 2020, one reason I am looking forward to that year is the fact that it is a year of the rat. Squeak! Due to what has been revealed back in April, the upcoming installment of the series seems like an exceptional expansion of Mario and Sonic’s legacies in 2019 next to Super Mario Maker 2 and Team Sonic Racing [3] [4] [13] [17]. Since there has been a bit more about it that has been revealed for the next step of the Mario and Sonic series, let us get our sporting gear on and strive through it.
Do any of you E3 explorers remember this lanyard badge holder? [16]
My shoes are better than yours. [4]
I mentioned that there was another logo for the game in a previous article while the final choice was under development [14] [28] [29]. It turns out that the final logo for the game is indeed the one with a big red circle that represents Japan’s flag and nothing more [4] [20] [22]. I think it is a good final choice as it will suit the theme of competing in the Olympics held in Tokyo, the capital of Japan. The unofficial one that was leaked and unfortunately fake sure looks pretty, but seems indeed too complicated, but not as overly ambitious as the logo for the eighteenth series of the UK version of Celebrity Big Brother [7]. At least the final choice for the logo is fitting and practical, unlike some other logos for video games. I am not up for judging video games solely by their logos, but please do not get me started with what the ghastly number six for Resident Evil 6’s box art looked like to some horror gamers back in late 2012 and so on [2] [15].
The REAL final logo for the game. [16] [20] [22]
Do not even think about describing it. [2] [15]
Now that we got the logo out of the way, I suppose we can further discuss the sporting events as they are indeed essential for providing what came the series great for making two of the most iconic video game series compete in events based on the real-life Olympic games [21]. More returning events besides the athletics include:
  •       Fencing [4] [16] [22]
  •       Football [4] [16] [22]
  •       Table Tennis [4] [16] [22]
  •       Triple Jump [4] [16] [22]
  •       Canoeing [4] [16] [22]
Aside from skateboarding, three brand new events that will make their official debut in the series and make the Tokyo 2020 games seem fresh are:
  •       Karate [3] [4] [27]
  •       Sport Climbing [4] [27]
  •       Surfing [4] [27]
I like how there will be a new karate event that will not only bring out some vibes of Japanese martial arts but also provide the elements of the most recent interpretation of the Mushroom Kingdom from Super Mario Odyssey in the Dream Events [3] [4] [22] [27]. Speaking of Dream Events, those who enjoyed the stages with Modern Sonic in Sonic Forces night enjoy the Dream Racing event as it will be set in Metropolis [22]. As I mentioned before, each event ought to be enjoyable with reliably responsive controls [28] [29].

The sport climbing event looks like a fair challenge for our dear casual gamers. [4]
And did I mention that the music for the karate fights is awesome? BRING IT ON!!! [3] [27]
As for each competitor, I would like to look further into some of their different outfits for specific events [16] [20] [22]. Princess Peach looks elegantly dashing in her horse-riding outfit, even though the jacket is red instead of pink [4] [16] [20]. The lively and adorable Amy Rose will once again wear the red flats and swimsuit she wore in the London 2012 games [17] [19] [20]. The same applies to Blaze the Cat [16] [19] [21]. I feel quite unnerved when I see Wario and the Eggster in their swimming trunks [5] [20], even though I can briefly imagine such a sight in the front cover of an issue of Gameboy magazine…as a joke. Let us not forget about Toad in a Tokyo 2020 themed jacket and Cream the Rabbit in an adorable navy blue kimono [15] [20]. Cheese can also be seen wearing an Olympics themed jacket, which looks pretty good on him [16] [20]. All of the playable characters will be in white karate outfits in Karate event, which is fitting indeed [3] [4] [2]. I would love to see my Mii be playable if my boyfriend gets the game and lets me play it with him so that I can dress her up in many splendid sporting outfits.
Ride ’em Princess! [16] [20] [22]
How kawaii is this? [16] [20] [22]
Would you believe that the 2020 Olympics in Mario and Sonic’s universe will feature a special set of sporting events that consists of the 2D graphics from their retro days [4] [9] [16] [22]? If you are an old school Nintendo nerd or a '90s kid who loved playing on the SEGA Genesis, then this new feature is for you. Some of the events available to play with the old school sprites are:
  •       Diving [4] [9] [16] [22]
  •       Judo [4] [9] [16] [22]
  •       Hurdles [4] [9] [16] [22]
  •       Canoeing [4] [9] [16] [22]
  •       Volleyball [4] [9] [16] [22]
  •       A plane flying event [4] [9] [16] [22]
Making the controls for the 2D Olympics only in handheld mode will not only make it accessible for those who bought a Nintendo Switch Lite, but increase the feeling of retro gaming [4] [9] [22] [30] [31]. Too bad the only characters able to participate in the 2D events are:
  •       Mario
  •       Luigi
  •       Peach
  •       Bowser
  •       Sonic
  •       Tails
  •       Knuckles
  •       Eggman
The experience might as well be the family-friendly equivalent of Sonic For Hire, a non-canon comedy crossover series made by Lowbrow Studios [5] [25]. Being into both classic and modern gaming, I am more than delighted to see an 8-bit Mario crew and a 16-bit Sonic in action together in an instalment for an eighth-generation console as it will be an outstanding feature.
It thrills me how the 8-bit Mario crew and the 16-bit Sonic team will compete in the Olympics. And not to mention that the quality of the announcers’ voice will be reduced to NES standards to increase the retro vibes. [9]
Quite ironically, the pixelated Olympics will be based on the 1964 Tokyo Olympic games [4] [9]. Unfortunately, this sounds quite odd to me since gaming was not a mainstream thing in the ‘60s. Furthermore, Super Mario was first established in the 80s and Sonic was first established in 1991. Nevertheless, at least we all know that the games will still be in Tokyo. Additionally, plenty of millennials and kids who are up for playing the game can learn that Tokyo first hosted the Olympics way back in 1964 [23] [24], so I can at least see how such a decision to dedicate the 2D events to those times would make sense. Good on the developers for providing some historical accuracy. Speaking of historical accuracy, only letting certain characters be playable in the 2D events is at least legitimate as they debuted in the beginnings of their main game series during the retro sprite years [22]. However, perhaps some of the newer characters might be able to participate as sprites as downloadable content. Remember the Bitsize Candy in Mario Party 8 [10] [18]? Providing some historical accuracy will not only make the game fascinating to young modern gamers but also make its outcome respectful to the Olympics’ history.
Some young Nintendo nerds and Sonic supporters will learn that the 2020 will be the SECOND time the Olympics were held in Tokyo and that 1964 was the first. [9] [23] [24]
Looking at the final cover for Switch port of the game, both fans of Mario and Sonic can feel proud of the two mascots for striving hard enough to earn a gold medal [16] [22]. Looking at the gameplay and new features in the trailers and previews, the next Olympics sure have a lot of potential. While plenty of followers of the plumber have been booking some appointments with him in Dr. Mario World and many supporters of the Hedgehog enjoyed his crossover with OK K.O. this month [1] [6] [12] [17], many more are hoping for a spectacular grand return of their Olympic series in November 2019 as they look at how much the crossover series has progressed since the Beijing 2008 games [11] [21]. I am hoping for much better motion controls, compared to the Wii version of the first installment of the series [11]. But for now, feel free to tell me what you think of gaming in 2019 so far. Perhaps we can have a slice of choco-mint cake from a recent scavenger hunt in Animal Crossing: Pocket Camp while we are at it [8]. Let us save our sporting gear for when it is released firstly for the Switch. Sayonara for now, plumbers and hedgehogs.
Triumph! [16] [21] [22]
I promise that the cake is not a lie! [8]
References
  1. Cartoon Network. (2019). KO Meets Sonic The Hedgehog! | OK K.O.! Let's Be Heroes | Cartoon Network. Available: https://www.youtube.com/watch?v=cNcWNhHyWlY. Last accessed 21st Aug 2019.
  2. chutzell. (2013). The Worst Logo Ever Created. Available: https://cheezburger.com/6629352960/the-worst-logo-ever-created. Last accessed 22nd Aug 2019.
  3. GameSpot Gameplay. (2019). Mario And Sonic At The Tokyo 2020 Olympic Games - 5 Minutes Of New Gameplay. Available: https://www.youtube.com/watch?v=OhPxOX4kKtw. Last accessed 21st Aug 2019.
  4. GameXplain. (2019). Mario & Sonic at the Olympic Games Tokyo 2020 - Overview Trailer (+ More 8 Bit Retro Mode!). Available: https://www.youtube.com/watch?v=6c5w36lqT8Q. Last accessed 21st Aug 2019.
  5. Gaming Experience. (2017). Sonic For Hire Season 1- 5. Available: https://www.youtube.com/watch?v=VsGSG1knbNE. Last accessed 21st Aug 2019.
  6. IGN. (2019). OK KO! Let's Be Heroes: "Let's Meet Sonic" Official Clip - Comic Con 2019. Available: https://www.youtube.com/watch?v=a7tFU4sABhM. Last accessed 20th Aug 2019.
  7. Logopedia. (2017). Big Brother (UK). Available: https://logos.fandom.com/wiki/Big_Brother_(UK). Last accessed 21st Aug 2019.
  8. Nintendo. (2017). Animal Crossing: Pocket Camp. iOS. Tokyo, Japan.
  9. Nintendo. (2019). Mario & Sonic at the Olympic Games Tokyo 2020 - Classic 2D Events Reveal Trailer - Nintendo Switch. Available: https://www.youtube.com/watch?v=_hDzyvQIJb0. Last accessed 22nd Aug 2018.
  10. Nintendo. (2007). Mario Party 8. Nintendo Wii. Tokyo, Japan.
  11. Nintendo and SEGA. (2007). Mario and Sonic At The Olympic Games. Nintendo Wii. Tokyo. Japan.
  12. Nintendo Mobile. (2019). Welcome to Dr. Mario World. Available: https://www.youtube.com/watch?v=8b4DNKfs_tU. Last accessed 20th Aug 2019.
  13. Nintendo UK. (2019). Super Mario Maker 2 - Overview trailer (Nintendo Switch). Available: https://www.youtube.com/watch?v=64BXuo9-9-s. Last accessed 22nd Aug 2019.
  14. rawmeatcowboy. (2019). MARIO & SONIC AT THE TOKYO 2020 OLYMPIC GAMES' LOGO REVEALED. Available: https://www.gonintendo.com/stories/333724-mario-sonic-at-the-tokyo-2020-olympic-games-logo-revealed. Last accessed 22nd Aug 2019.
  15. Resident Evil Wiki. (2012). Resident Evil 6. Available: https://residentevil.fandom.com/wiki/Resident_Evil_6. Last accessed 22nd Aug 2019.
  16. Sonic News Network. (2019). Mario & Sonic at the Olympic Games Tokyo 2020.Available: https://sonic.fandom.com/wiki/Mario_%26_Sonic_at_the_Olympic_Games_Tokyo_2020. Last accessed 21st Aug 2019.
  17. Sonic the Hedgehog. (2019). Team Sonic Racing - Team Up Trailer. Available: https://www.youtube.com/watch?v=rbTavayt8xo. Last accessed 22nd Aug 2019.
  18. Super Mario Wiki. (2008). Bitsize Candy. Available: https://www.mariowiki.com/Bitsize_Candy. Last accessed 22nd Aug 2019.
  19. Super Mario Wiki. (2011). Gallery:Mario & Sonic at the London 2012 Olympic Games (Wii).Available: https://www.mariowiki.com/Gallery:Mario_%26_Sonic_at_the_London_2012_Olympic_Games_(Wii). Last accessed 22nd Aug 2019.
  20. Super Mario Wiki. (2019). Gallery:Mario & Sonic at the Olympic Games Tokyo 2020. Available: https://www.mariowiki.com/Gallery:Mario_%26_Sonic_at_the_Olympic_Games_Tokyo_2020. Last accessed 20th Aug 2019.
  21. Super Mario Wiki. (2010). Mario & Sonic (series). Available: https://www.mariowiki.com/Mario_%26_Sonic_(series). Last accessed 22nd Aug 2019.
  22. Super Mario Wiki. (2019). Mario & Sonic at the Olympic Games Tokyo 2020.Available: https://www.mariowiki.com/Mario_%26_Sonic_at_the_Olympic_Games_Tokyo_2020. Last accessed 20th Aug 2019.
  23. The Japan News. (2014). 1964 Memories of the Tokyo Olympics.Available: http://tokyo-olympics.the-japan-news.com/#openingPage. Last accessed 21st Aug 2019.
  24. Tokyo 2020. (2019). The Tokyo 1964 Olympic Games. Available: https://tokyo2020.org/en/games/about/tokyo1964/. Last accessed 21st Aug 2019.
  25. tvtropes. (2012). Web Animation / Sonic for Hire. Available: https://tvtropes.org/pmwiki/pmwiki.php/WebAnimation/SonicForHire. Last accessed 21st Aug 2019.
  26. Ubisoft. (2017). Steep. Available: https://store.ubi.com/uk/steep-tm--road-to-the-olympics/59db7e4def3aa52d48bae851.html?edition=Road%20to%20the%20Olympics. Last accessed 21st Aug 2019.
  27. Walmart. (2019). Mario & Sonic at the Olympic Games: Tokyo 2020 (Nintendo Switch). Available: https://www.walmart.ca/en/ip/mario-sonic-at-the-olympic-games-tokyo-2020-nintendo-switch/6000200137173. Last accessed 21st Aug 2019.
  28. Williams, L. (2019). My Thoughts On Mario and Sonic’s Upcoming 2020 Olympic Games. Available: https://laurasambitiouswriting.wordpress.com/2019/04/23/mario-and-sonic-2020-games/. Last accessed 21st Aug 2019.
  29. Williams, L. (2019). My Thoughts On Mario and Sonic’s Upcoming 2020 Olympic Games. Available: https://laurawritesanarticle.blogspot.com/2019/04/mario-and-sonic-2020-games.html. Last accessed 21st Aug 2019.
  30. Williams, L. (2019). Nintendo Switch Lite – It’s Lite, All Right?.Available: https://laurasambitiouswriting.wordpress.com/2019/07/15/nintendo-switch-lite/. Last accessed 22nd Aug 2019.
  31. Williams, L. (2019). Nintendo Switch Lite – It’s Lite, All Right?. Available: https://laurawritesanarticle.blogspot.com/2019/07/nintendo-switch-lite.html. Last accessed 22nd Aug 2019.

Saturday 10 August 2019

Will You Be Insane Enough For Alice: Asylum?

Have you ever thought of the American McGee’s Alice franchise finally becoming a game trilogy? A terrifying twist of Lewis Carroll’s Alice In Wonderland was firstly established back in 2000 as “American McGee’s Alice” [5] [6]. Eleven years later, the twisted tale was somehow remastered. Additionally, the mentally unwell Alice went through hypnotherapy in London and slayed fiends in Wonderland again in “Alice: Madness Returns”, the tale’s sequel [5] [24]. Sometime in late 2015, we are treated with two animated shorts that were part of “Alice: Otherlands” [4] [25] [27]. I quite liked the Otherlands shorts due to how they each provided a unique style of animation that was not established in the series before [25] [27], but it is a shame that it was quite underwhelming for plenty of fans [4]. I hope the production of a third Alice game with a whole new team who will always have McGee’s back will make up for the majority of Spicy Horse’s squad leaving due to how uneasy working with Electronic Arts seemed [2] [12] [24]. Sharpen your vorpal blades and hold onto your stuffed rabbits because we are about to fall into another deep, dark, disturbing and developing rabbit hole, Alice: Asylum [2] [24] [28] [29].
I can already imagine this sample of concept art turning out to be like the final cover for the game. [2]
On the other mentally unwell hand in a straitjacket, the cover ought to feature a dull background that resembles Rutledge Asylum in order for it to suit the title. [2]
Before we look into more of the concept art, I shall state that the project will be crowdfunded due to how executives of Electronic Arts tend to be defensive of what IPs they publish [2]. The way American McGee can receive funds is through his Patreon page [28]. The Otherlands shorts were also crowdfunded back in 2013, but on Kickstarter [4] [26]. Since there needs to be some way to get enough money for an ambitious project, I have nothing against crowdfunding, as long as what has been proposed does not turn out to be a scam or fraud. Apart from that, we can agree that not all honest crowdfunded projects end up satisfactory. As part of the negative feedback on John Kricfalusi’s eventually completed Kickstarter project, “Cans Without Labels”, its six year delay was considered to be inexcusable [33]. At least the Kickstarter project for the second remake of the first Leisure Suit Larry game from Replay Games was exceptional with faithfulness to what made the series quite acclaimed [22] [31]. Hopefully the finished game will come out on its proposed deadline or at least after a reasonable delay, so that it will be far more passable and excusable than the outcome of Cans Without Labels [2] [33]. 
Leisure Suit Larry: Reloaded had a pretty satisfactory outcome that made its crowdfunding worth it. [22]
But as for Cans Without Labels, it could have been almost as outstanding as an episode of the original Ren and Stimpy. [33]
Apparently, Alice Liddell will be aged down to a possibly almost a thirteen-year-old as the game will take place during her time at Rutledge Asylum, according to one sample of concept art [2]. Despite this, I think it is safe to classify the younger Alice hinted in the development as a preteen since the age of thirteen might not be the final age for her. I believe that it would be a good move to establish the premise as a prequel to American McGee’s Alice as we know that Alice finally got a new job at the London Royal Opera House and gained the ability to look into other lands aside from her Wonderland in Otherlands [5] [25] [27]. In addition to how Alice will be a preteen in Alice: Asylum, it would make sense if her weapons would be various classic toys, expect that she may learn how to use a Vorpal Blade for the first time…which would never be recommended in real life [2]. Even though Alice appears to be aged down and may have a more innocent and child-like personality, I may still personally relate to her when it comes to feeling like an outcast in the society I grew up in.
The Alice in American McGee’s Alice and Alice: Madness Returns may be miserable and mentally unstable, but she is relatable and likeable. Even though she will be a preteen in Alice: Asylum, could she still maintain that likeability? [6] [11]





Uh oh! And there might be another Alice known as “Shadow Alice” as the true antagonist of the game. Encountering a shadowy form of the protagonist would increase the game’s psychological horror factor. Alternatively, perhaps Shadow Alice could explain the Rage and Hysteria forms from the previous two Alice games. [2] [9] [10]
The majority of the concept art that has been revealed so far is fantastic, including the artwork for the mentally unstable heroine [2]. I like the variety of different outfits for her, including the new ash dress that could represent the devastating house fire [2]. Some other dresses, besides her iconic blue dress that could be presented in the final outcome are:
  •       Denial
  •       Depression
  •       DeathTime
  •       Blackening
  •       Asylum
  •       Hospital
  •       Pleading
There also seems to be another equivalent of Rage from the first game besides Hysteria from Madness Returns [9] [10]. One sample of concept art shows Alice with fire-like hair and orange and yellow skin. “Inferno” sounds like a good name to describe preteen Alice’s powerful form due to its fire-like design. Heatblast from the Ben 10 franchise ought to eat his flaming heart out [15]. The quality of the concept art reminds me of visuals within the Alice Madness Returns Storybook app I downloaded onto my iPad back in about 2014 [1], which unfortunately does not seem to be available in the App Store anymore and can no longer be played on an iPad with iOS 11 due to lack of updates [3] [19].
The Denial dress would have to be my favourite dress within the batch of concept art. The way that “It’s Your Fault” is constantly written in blood on the back of the petticoat could make the design represent Alice hiding her survivor’s guilt. [2]
I like how fierce Alice’s Inferno form looks. Could it be associated with how she survived the flames that reduced her home to ashes? [2]
As well as some examples of a younger Alice, let us look into the other characters…with caution. Alice is not the only one to receive a younger appearance as the Cheshire Cat could receive a new look that makes him seem more like a kitten [2]. Additionally, could he really receive an alternative look that represents the fire that killed Alice’s family? Since Alice: Asylum is meant to be a chronological prequel, the Mad Hatter will apparently be shown in full human flesh before an incident causes him to become a mentally unstable cyborg, which is strangely fascinating to me [2]. Considering how the Queen of Hearts was the main antagonist in the first game from 2000 [6], it would be no surprise that she would represent anger as part of Alice’s stages of grief, along with the possibility of any conflict between her and the Red Queen occurring [2]. Hopefully we will not worry about being late if we see the White Rabbit with his pocket watch [13]. Considering how Wonderland became corrupted during Alice’s time at Rutledge Asylum, those who dare to play the game once it has been released should take caution in the environments.
I would be up for seeing the Cheshire Cat in an ash form like this, despite how it would contradict Alice’s remark about him becoming mangier in the first game. It just looks pretty cool to me. [2]
That face above those ghastly red tentacles. It sure would be scary if the Queen of Hearts was able to transform into a horrific beast. [2]
The likely domains for the game seem to represent the seven stages of grief, which could basically sum up the third Alice game’s plot and fits the psychologically horrific themes of the franchise because of how Alice suffered from survivor’s guilt due to how she survived the house fire that killed her family [2] [5] [6]. The drafts of each domain are:
  •       Alice’s house after the fire, representing Shock [2]
  •       A circus in Wonderland that represents Denial [2]
  •       The Queen of Hearts’ castle, representing Anger [2]
  •       The Mad Hatter’s Domain, representing Bargaining [2]
  •       An icy lake in the streets of London that represents Depression [2]
  •       The Land Of Fire and Brimstone that represents Testing [2]
  •       Checkmate in Red, the stage that represents Acceptance [2]
An additional stage of grief could be slumber and the location to represent it would be Rutledge Asylum [2]. It seems likely that a few aspects of Alice’s time at the asylum would be loosely based on Wilson’s Casebook, an unofficial journal that was written by Greg Roensch and sold with the first Alice game [5] [11] [14]. But since Alice: Asylum is meant to be an official prequel, it is more likely that those aspects will be based on what was shown in the Alice: Madness Returns Storybook app [1] [3] [11] [19].
Some concept art of Alice’s first stage of grief. Considering how the previous two games were 3D, I do not think I would be surprised if Alice: Asylum turns out to be a 3D game too. [2]
The additional stage of grief must represent Alice’s coma from her survival, leading up to the rest of her days in the asylum towards the start of American McGee’s Alice. [1] [5] [19]

Aside from the drafts of the characters and locations, there is a logo that appears to be the final draft [2] [29]. I am hoping the revealed logo will be the final logo that will be revealed in the trailer because of how impressed I am with its design. Speaking of trailer, if there ought to be enough funds for an animated teaser trailer, hopefully it will not be misleading like the teasers for Alice: Madness Returns [16] [17] [20] [21] [30]. Remember Alice’s differently designed London outfit and Wonderland attire, along with the wine red coat she wore in the second teaser, but not in the final game [35]? Oh, and remember that beta logo for Madness Returns too [16] [17]? Not even a hypnotherapy session with Bumby will make me forget them [7]. It makes sense if a cinematic teaser that looks almost nothing like the final game was finished before its modelling, rendering and programming. However, I am sure that most of us would prefer a more honest and reliable cinematic teaser or beta gameplay trailer that ought to be completed and released by the time a fair amount of the game’s visuals are done [8] [23], along with the final choice for the game’s logo.
Who knows? The misleading teasers can always be classified as the final game in an alternate universe or something. [17] [20]
The beta Alice: Madness Returns logo. EA…what have you done (back in 2010 and 2011)? [16] [21]
What has been revealed about Alice: Asylum seems like Fran Bow all over again [18]. A three year schedule ought to ensure the best quality for a specific chapter of Alice’s life without anything being rushed. Could a preteen Alice’s time away from the asylum drive you into madness? Or could it drive yours truly into insanity [35]? Will the crowdfunding be successful? And will the outcome of Alice: Asylum be more satisfying than Otherlands [4] [25] [27]? Being quite a fan of nineteen-year-old Alice who vowed to restore the wonders of her Wonderland [35], I sincerely hope it will, whether the remains of Spicy Horse are still with Electronic Arts or not [12]. If you wish to support McGee’s next big step in his legacy before October 2021, you can check out his Patreon page and donate. It seems like rewards will be available for those on the Alice: Asylum fan list, so I guess becoming a Patreon of his would be worth it [24] [28] [29]. If you begged for a third Alice game for a few years [34], this proposed project could be for you. Now if you will excuse me, I need to go into Hysteria mode [9]. AAAAAAAAAAAAAAAAAARGH!!!
And of course, Fran Bow, the point-and-click horror game from 2015 was crowdfunded as well, but on Indiegogo. [18]
Halloween 2021 sounds like the time to roam through the corruption of Alice’s Wonderland again. Again, I am very impressed with this logo’s design as its aspects suit the horror themes of the Alice franchise. [29]
References


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