- Crash Nitro Kart [7]
- The mobile version of Crash Twinsanity [7]
- Crash Racing [7]
- The mobile version of Crash of the Titans [7]
- Crash Nitro Kart 2 [7]
- Crash Bandicoot Nitro Kart 3D [7]
I really would not expect the company that brought us Candy Crush Saga to bring us a Crash Bandicoot mobile game [28]. [4] |
2019 was the year for Crash returning to racing. As for 2020, I suppose he can give a different type of game a try. [3] |
Aside from
how its name has been theorised to be “Crash Bandicoot: On The Run” [4], the
supposed genre of the app appears to be an endless runner that involves swiping
your finger across the screen to make a character switch lanes. I am aware that
the following franchises have done the same genre too:
- Tomb
Raider [39]
- Sonic
the Hedgehog [34] [35]
- Looney
Tunes [46]
- Despicable
Me [22]
A screenshot of Lara Croft: Relic Run I took on my iPad before engaging in its gameplay back in 2015. [39] |
An endless runner may not be every hardcore gamer’s can of fizzy pop, but this sure looks promising. [4] |
Will appearances of
other characters and a decent reward system make the app worth playing? There
also seems to be a base for the player to build with Crash and his younger
sister Coco [4] [21]. I can see that the player can receive steady progression
for each aspect shown in the map if they keep playing the game, thus
accomplishing various small lists of tasks. There will need to be some
satisfying results for doing a list of tasks as part of a motivating reward
system because that will make the app more likely to be fairly popular among
modern mobile gamers who are either into Crash or have only just been
introduced to him. Dr. Cortex will also be appearing in the app as our usual
antagonist [4] [21]. Hopefully, he will not be seen smacking Crash’s bum like
how he did Crash Twinsanity [43]. Speaking of Dr. Cortex, the way the player
can make different combinations of potions after harvesting some crops to serve
justice against him could lead to another reward system [26]. Aside from
appearances of other characters, including Aku Aku, let us look into the new
design of the main star.
What do I
think of the proposed design of Crash for his modern mobile adventure [4] [26]?
While I admire the vibrant choice of colours that can help him blend in the
style of the 3D backgrounds excellently [4] [26], I can agree that its outcome
can potentially balance all sides of the Crash fandom’s spectrum [6] [24]. The joggers,
maroon sneakers, fingerless gloves, and roughly rendered hair make him resemble
the modern interpretation of his classic design from N. Sane Trilogy [2].
However, I guess if Talking Tom and his friends can ditch the detailed textures
they used to have [18] [19] [40] [41], Crash can too. The fur at his cheeks appears
to be inspired by the face of the late 2000s Crash with tribal tattoos [3]. The
shape of the ears reminds me of his guest appearance in Skylanders: Imaginators
[23]. As for the sneakers, their style seems to be loosely based on the
sneakers he wore in Crash Twinsanity, but without the “C” in the circle on each
one [3] [4]. His pose and goofy facial expression in one of the renders show
that he is still going to be the energetic adventurer we loved since 1996 [5]. Furthermore,
I think the design is pretty cute.
If the
mobile app is also set to be released in Japan, the exclusive design for the
loveable bandicoot that was there to help his franchise appeal to Japanese
audiences ought to make a kawaii return [6]. If it does so, then it will need
to once again consist of those beady Pac-Man eyes to make him look cuter and
those black eyebrows that at least look better than the eyebrows Ratchet had
for Ratchet and Clank players in Japan [10] [11]. Additionally, the Japanese
Crash would still need to feature five-fingered hands in order to not offend
those who were affected by distressing ways of losing a finger in Japan [14] [44]
[45]. As much as I adore remarkable anime-like eyes, I completely understand how
ethical it would be to give four-fingered characters an extra finger for each
hand in Japan [14]. If there could be the cuter version of Crash of the Japanese
release of the upcoming mobile game, chances of it being a success in Japan may
increase [6] [10] [11]. Perhaps there could be an option to play as Japanese
Crash for Western mobile game players who would ironically prefer that version
of him.
In all
regional releases of the app, the premise and other features ought to stick to
what has been revealed a little too early. Apparently, Dr. Cortex is planning
to take over different dimensions [21] [27]. Could this mean Spyro the Dragon, a
bunch of Skylanders or the previous incarnations of Crash could make brief cameos
[3] [15] [16]? Probably not since Cortex’s evil plan will only happen in a
mobile spin-off. Aside from Crash’s duty of stopping him, the ideas of finding
secret hideouts during the gameplay and receiving new tracks for more
challenges will not only make the game more interesting by disregarding some
linearity, but they can be another way to make the player feel rewarded for
finding secrets [27]. The ability to play as Fake Crash in any secret tracks
would be priceless [1]. On second thought, I would be thrilled to team up with
Coco who may use her machine to send dastardly minions back to their own
universes [21] [27], which may be a somewhat rehash of how she was playable in
the N-Sane Trilogy [2]. Even after an advertisement gets leaked, there should be
no invalid excuse for anything hugely misleading for the actual release soon.
If there ought to be any updates in the future after the app’s official release, I think Baby Crash ought to be playable for fans of infant counterparts. [3] |
And as previously mentioned, Crash’s Japanese counterpart could be an unlockable playable character for Western players who may prefer his design. [6] |
Aside from a
leaked advertisement of the upcoming Crash mobile game being developed by King
during some testing with other mobile games in Brazil, there will be some hopes
for a completely new main Crash Bandicoot game for the PlayStation 5 [20].
After all, he and Spyro the Dragon started fantastically on the first
PlayStation [5] [38]. Speaking of the PlayStation 5, I am also hoping that
there will be a brand new Ratchet and Clank game that could be a chronological
sequel to the re-imagining of the first game from 2016 [36]. I also think Spyro
could have another reboot that may combine aspects of the original, Legend of
Spyro and Skylanders series to appeal to all sides of the Spyro fandom’s
spectrum for the PlayStation 5 [32] [37]. But as for Crash Bandicoot in his
upcoming mobile app with a design that could please plenty of Crash fans who
adored more than one previous incarnation of him, should we let him speak in an
upbeat Australian accent for the final outcome or not [15] [16] [17] [33]?
Either way, it ought to briefly stick to what has been promised to avoid even
more disapproval from a fraction of the Crash Bandicoot fanbase.
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