Since the PC port of the original Catherine is titled
“Catherine Classic”, I would not be surprised if an official arcade port would
be titled “Catherine Arcade” [7]. I posted a poll on Twitter not too long ago
asking my followers if they would like to see an official arcade version of
Catherine and the results were fifty/fifty [25]. Despite the mixed results, I would
actually love to witness a Catherine-theme arcade machine in my state sometime
after 2019 as it would be quite a good expansion on the Catherine franchise, as
well as a method of expanding the possibilities in arcade gaming. As many of
Catherine crusaders in the West wait for the English dub of Catherine: Full
Body while plenty of others are into “Catherine Classic” for the PC [7] [8], Even
though it is not official and it might not happen anytime soon, I shall discuss
how a good arcade adaption of the sexy but scary tale.
|
Can’t get enough seduction and suspense after Catherine: Full Body? Well, perhaps an arcade port ought to satisfy your specific gaming needs? [7] |
Since there were often children and teenagers in
arcades, there is a chance that there would be plenty of restrictions on what
content to feature. The horror within the nightmares would remain unaltered
since there are plenty of violent and scary first-person shooters in arcades
these days. What about the profanity? Well, at some point in the Tomb Raider
reboot from 2013 and its definitive edition, Vladimir points his gun at Lara
and says “Don’t you f***ing move.” after knocking her to the ground [4] [19].
But in the arcade version of it from 2018, he says ‘’Don’t you move”, which is
a sign of rather legitimate censorship [23]. Furthermore, the Brookster better
watch his mouth. Again, there are often minors in public arcade places. As for
Catherine’s seductive appearance, I would not really complain about that too
much since there were fully live-action samples of cheerful women in
provocative outfits in Super Bikes 2 [20] [21]. A small amount of censorship
can make the arcade port of Catherine acceptable to public arcades, but not to
the point when too much of what made Catherine notable for being mature is
lost, thus making the outcome not as recognisable.
|
Won’t somebody PLEASE think of the children?! [7] |
Speaking of carefully selecting content, which
cutscenes shall be featured once the player inserts a coin? Trisha can give a
brief summary of the plot, but it can be skippable. The moment when Vincent and
Katherine McBride dine at the Chrono Rabbit would definitely be featured in one
chapter for establishing a few character traits [9]. There have been some
erotic arcade games throughout the history of gaming [18], but I honestly do
not think including that much erotica would fit the standards of the public
arcades in my state today. Likewise, the moment when the Brookster wakes up
next to a fully nude Catherine would probably not be featured, despite how it
is an important aspect of the story [6] [7]. Nevertheless, one cutscene in the
cabinet can be when the seductive blondie meets him at the Stray Sheep [6] [7].
Featuring only a couple of cutscenes would not only steadily shorten the story,
but prevent any censorship issues regarding how the premise would be
established. It is best to not make the port too long for arcade admirers. With
a few cutscenes carefully selected for each chapter to build the purpose of the
nightmares, the player can also focus on the gameplay…for dear life!
|
LISTEN TO ME!!! Or no dessert for you, mister! [7] |
|
Do we really need to explain what happens afterwards again? [6] |
But before we discuss the gameplay, what can be
featured on the design of the cabinet for an arcade port of Catherine? If Rin
ought to be featured on either side as a shout-out to Catherine: Full Body [8]
[15], I guess the pink-haired pianist ought to be the one posing with a
miniature Vincent [15]. We all know what happened with Katherine and Catherine’s
suggestive posing at one point during the marketing the original Catherine for
the PS3 and Xbox 360 [6] [7]. Speaking of Full Body, it is a bummer that it
will not be available for the Xbox One [8], but the PS4 cover of it would be
another good option for one side of the cabinet. The best choices for the
controls would be a joystick for moving and climbing from block to block, a
button for grabbing blocks and another button for undoing a move [22]. There
should be enough room for two of each so that the game will be available to
play with another fellow arcade admirer. Aside from a faithful and appealing
design for the cabinet, the most important aspect to bring to the arcades would
be the unique tower climbing gameplay, along with acceptable controls.
|
We don’t have to display my boyfriend climbing towards my booty? Oh thank Atlus! [7] |
|
It’s raining sheep! Hallelujah, it’s raining sheep! [8] [15] |
I definitely would like the gameplay of the arcade
port to be based on Babel or Colosseum Mode, so that it would definitely be
available for two players [5] [11]. So how many stages shall be in a shorted
adaption for arcades? A fair amount of the stages for an arcade port would be:
- The Prison Of Despair [13]
- The Torture Chamber [16]
- The Inquisition [12]
- The Clock Tower [10]
- The Cathedral [17]
For a bonus chapter or alternative mode, the additional
playable characters ought to be the ones who are playable in the DLC of the
Japanese version of Catherine: Full Body [8]. Hopefully, the DLC will also in
the English version of Catherine: Full Body. And as for a likely arcade port, perhaps
it could be featured in a special edition that would be quite like the special
edition of Deadstorm Pirates [1] [2]. Whatever happens in its gameplay, let us
hope that the difficulty in an arcade version of Catherine will not be too
extreme [7]. The decision to only base the outcome on Babel or Colosseum mode
in order to make it seem like a mature multiplayer arcade game would definitely
make seem representable for expanding on the Catherine franchise in arcades.
|
The thought of dying in the nightmare is baaaaaaaaad! [5] |
I think I know what plenty of our fellow Catherine
crusaders are thinking. An arcade port of Catherine? Why not just make a
real-life version of Rapunzel [14]? You know, the minigame that takes the techniques
of the main game [14]? Well, I suppose a real-life version of the arcade game
from the Stray Sheep would be great for any cosplayer who chooses to cosplay as
Vincent in his regular attire. However, I believe that many arcade admirers who
never played Catherine would just see it as a rather random adaption of the
classic story of Rapunzel unless the cabinet indicates that it is a game from
Catherine, thus giving them a better understanding of it. Furthermore, I believe
a port of the main gameplay of Catherine would be a better choice for marketing
since the legacy of the strange tale has been fairly popular for eight years [7].
|
The Brookster about to play Rapunzel. [14] |
Remember when mass-produced and commercially available
arcade gaming spawned with Computer Space and Pong back in the early 70s [3]?
Well, a carefully planned out arcade version of Catherine can not only be quite
a unique specimen of a modern arcade game, but further prove that appeal of
arcade gaming shall last so much longer. It could also give the mature side of gaming
in the 2020s a good impression after the success of Catherine: Full Body. I
guess there is always something new for many intellectual properties, as long
the passion for each of them can be maintained for future generations of gaming.
I would definitely spend at least one British pound on trying to guide the
handsome Brookster or any of his allies to the top of the tower of blocks. An
official arcade of adaption of Catherine has not been officially confirmed by
Atlus, but I just thought I might discuss a possibility with my fellow readers
and gamers. Stay golden.
|
It seems today that all you see is violence in arcades and sex on PC. But where are those timeless gameplay values that we adored long ago? [7] [24] |
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